
Yusei faces not only all three Aesirs, but also a countdown from Halldor's trap card, Gjallarhorn, of which the end of the countdown means that the opponent takes damage equal to the combined attack points of all 3 Aesirs, at the cost of removing from play all 3 Aesirs in order to activate the effect, once the countdown has reached its end. At the End Phase of each of Halldor's turns, Gjallarhorn will gain 1 counter, and once it has 3 counters, its effects will activate. Which means that Yusei has only 3 turns to defeat Halldor. Yusei also had to face Halldor's increasing defense. However, Yusei summons out Shooting Star Dragon and deals some damage, before using the trap, Zero Force, to reduce all 3 Aesirs' attack points to 0, resulting in Yusei taking 0 points of damage when the countdown reached its end. Now that all 3 of the Nordic God Cards have been removed from play, Yusei then has Shooting Star Dragon attack Halldor directly, allowing Yusei to win.
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E12008 · 25m · ★ 5.0
Hoping to save his friends from the clutches of Sector Security, Yusei Fudo challenges his old nemesis Officer Trudge to a Turbo Duel!
E22008 · 25m
Yusei reflects on his past battle with Jack, vowing to win back his Stardust Dragon card which Jack took from him. Later, Tank, Nervin, and Blitz are challenged by a group of thugs, led by a person named Uryu. Yusei steps in to help his friends out, and ends up in a duel against Uryu with his Duel Runner at stake.
E32008 · 25m
Yusei begins his ride to New Domino City to face Jack. On the way, Trudge forces him into another Turbo Duel. With only three minutes left to make it out of the pipeline, and Trudge's Gate Blocker preventing him from gaining Speed Counters, Yusei seems to be getting desperate - until he pulls out a special monster given to him by Rally.
Yu-Gi-Oh! Duel Monsters
2000 · ★ 8.3