
S1 · E4
Fire It Up! Abenobashi Hong Kong Combat Shopping Arcade
2002 · 24m · ★ 7.0
It seems that the goblin just can't get things right. Another attempt to send Arumi and Sasshi back home finds them now in Hong Kong, and Sasshi is enlisted to train and be a part of an upcoming tournament. He may not know martial arts, but he'll have more than enough knowledge by the time this is over. Now, if the goblin could just get things straight, this would all be over.
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E12002 · 24m · ★ 7.0
Summer is almost over and Sasshi learns his close friend Arumi is moving soon. To make matters worse, recent developments have put many of the local shops out of business and a new shopping area is on the way. There seems to be something behind it, but Sasshi and Arumi soon find that they aren`t in Osaka anymore, and instead, have suddenly been transported to a strange and magical world.
E22002 · 24m · ★ 7.0
Osaka is gone, and Arumi and Sasshi find themselves in a world full of dragons and strange mythical creatures. All the familiar faces from back home are here, but with completely different personalities, and the two are suddenly enlisted to conquer an evil force.
E32002 · 24m · ★ 7.0
Sasshi and Arumi believe that a strange goblin they encountered when first arriving in the Middle Ages has the power to send them home. He sends them away, but now they are stuck in a futuristic version of their home, and mecha combat may be their only means of escape.
Yu-Gi-Oh! Duel Monsters
2000 · ★ 8.3