

2021 · 2 seasons · 27m · ★ 7.4
Centaurworld follows a war horse who is transported from her embattled world to a strange land inhabited by silly, singing centaurs of all species, shapes, and sizes. Desperate to return home, she befriends a group of these magical creatures and embarks on a journey that will test her more than any battle she's ever faced before.
Start from · Hello Rainbow Road
E12021 · 26m · ★ 7.8
Separated from her Rider during battle, Horse wakes up in a colorful world filled with strange beasts. But where is her trusty friend?
E22021 · 25m · ★ 6.5
The herd sets out to find the way home. Wammawink encourages them to be careful and take it slow, but fearless Horse charges ahead.
E32021 · 27m · ★ 6.0
Horse meets Waterbaby — one of Centaurworld's shamans — and learns about the key: a mysterious object that could reunite her with Rider.
E42021 · 27m · ★ 7.5
Searching for the next piece of the key, Horse leads the herd into a mysterious forest to see the tree shamans. They grant wishes — but there's a catch.
E52021 · 26m · ★ 7.0
The friends seek shelter in a cave during a storm... but they're not alone. While looking for an exit, they discover strange paintings on the walls.
E62021 · 27m · ★ 6.0
The group follows the Rainbow Road into a deep, dark hole, where a Moletaur locks them in jail and informs them that they'll face the judge.
E72021 · 27m · ★ 8.0
Zulius brings the herd to Cataur Valley, where the shaman is fuzzy but fierce. To earn a piece of the key, Horse goes glam for a silly competition.
E82021 · 27m · ★ 6.0
Horse hopes to find the final shaman in Merfolk Town. But she's growing discouraged — and looking more and more like a centaur every day.
E92021 · 27m · ★ 8.5
The herd makes it to the Rift and reminisces about their time together while waiting for Waterbaby to arrive with the final piece of the key.
E102021 · 28m · ★ 9.0
Horse and Rider face a frightening enemy. Back in Centaurworld, the herd summons up the courage to enter the void and fight for their friend.
Sharpe
1993·8.0